Marc Samper

QA

My Name is Marc Samper, I am the responsible of the QA in our project. My function is to make sure all the game works perfectly without any bugg.

Here I will explain what I have done more individaly in this project:

QA

As my roll says my function was to orginize and release the game without buggs. For that first of all I made a template for reporting bugs. This template helped the team report all the bugs with a priority of difficulty and severity, what made the desicions of wich one should be fixed earlier.

Also with the help of external people and also the other members of the team I have made some seasons of testing and balancing of the game to make sure all is funny. All the people who tested had to fill a survey.


Art and Design

I have mainly worked in Art and Design in the project, centred in the design and the develop of the map in Prototype, Vertical Slice, Alpha and Gold. To do that I have used real graphics from the Age of Empires 2 and some I have created by my own. 

Vertical Slice Map
Vertical Slice Map
Vertical Slice Map Debug Mode
Vertical Slice Map Debug Mode
Gold Map
Gold Map
Gold Map Debug Mode
Gold Map Debug Mode


I also created animations for the explosions of the bombard towers adn both ice/fire floor animation. I also made some animations for the map ike the fishes.

https://gyazo.com/d58805fcc28667de1fffc97b54c62648


https://gyazo.com/397347c25ffc1e3227f1451a0311bb63
https://gyazo.com/ed0025423d24836850e2cb51014ab024

Changed the colour of the sprites for the enemies to reconise them from our units.

Code

I really didn't touch a lot of code but during all the project I tried to help my team members fixing bugs and helping them resolve problems.

CITM, C/ de la Igualtat, 33, 08222 Terrassa, Barcelona
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